GLoGtober Day 4 is a day of Rainbow Swirling Vortices. I wasn't really sure what direction to go with this prompt, but it reminded me of one of my favorite classic low-level magic spells: Color Spray. In the newest edition of the world's okayest roleplaying game, it's a flavorful and fun spell that ultimately ends up blinding its targets. But surely we can get a little crazier than that. I present to you...
1d10 Alternate Effects for Color Spray
A dazzling array of colors shoots forward in a cone....
- Creature(s) must make a Constitution Saving Throw or suffer violent seizures for 1d3 rounds.
- A Bridge of colors springs forth from your hand to another location that you can see within 30 feet.
- Shoots a blindingly bright and colorful array of light into the sky that can be seen for miles. Unless someone can see the caster, then the light moves shifts in their perspective and can never be reached.
- Everything caught in the area of the spell grows brightly like neon for 1 hour.
- Creature(s) must make a Charisma Saving Throw or suffer a life-altering hallucination that forever changes the course of their life.
- Choose a Color. Everything caught in the area of the spell takes 1d6 damage, and any creature that is or is wearing something that shares the chosen color explodes for an additional 2d6 damage.
- Creature(s) must make a Wisdom Saving Throw or their flesh begins peeling away and they are knocked prone. As long as you don't move, or perform any other actions, you can expand the area of effect to twice its size on the next round.
- You have a 5% chance of tearing open a portal to the rainbow dimension.
- Creature(s) must make a Constitution Saving Throw or be blinded with a 5% chance of permanently losing the ability to see a color as chosen by the caster.
- 50% chance of Summoning a Unicorn that has a 50% chance of being friendly towards you.
If you want to get into it, here's the list with links to previous days:
4 Swirling rainbow vortices
5 Map
6 Food
7 Adventure
8 Mystery
9 Region
10 Mechanic
11 Space
12 Armor
13 Tribe
14 Table
15 Orb
16 Country
17 Bird
18 Biome
19 Quirky Magic Item
20 Dice
21 Artifact
22 GM tip
23 Hell
24 Disease
25 Myth
26 City
27 Villains
28 Orb, again
29 Gods
30 Crime
31 Candy
Each of these on their own would make a cool spell! Perhaps paired with a color table, this could make a really cool prismatic ritual... an ancient tome holds the secret to pure white light, what could the ritual accomplish with this sacrosanct refraction?
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